All done!

Dynasty Warriors 8 Zhenji (DLC Costume)

  • 1 week ago
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Work in progress.

  • 1 week ago
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Sup, folks! It’s been a long while since I last post any render (I’m suprised I still remember how to do it tho i certainly have forgotten certain things…)

Anyway, here’s a render of football Rachel. Hope it looks okay.

DEAD OR ALIVE 5 Ultimate
Rachel (Sports DLC)
Game: Tecmo/TeamNinja

  • 2 weeks ago

SNAKE!?? SNAAAAAAAAAAAAAAAAAAAAAAAAAKE!

  • 3 months ago
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I’ve currently become very addicted to Final Fantasy: A Realm Reborn. Best MMORPG I’ve played in a very long while! Worth every penny for the subs. There are tons of fun quests, missions, instances and things to collect. This game well mends the disappointment I had with the shite that is Final Fantasy XIII (ugh). It’s probably the only Final Fantasy game to feel like Final Fantasy out there at the moment… I think? That classic victory jingle when you level up, that job system… it sure feels like home (for those who’ve played fair share of FF games in the past).

The world of Eorzea is also a sight to behold, and fun to explore. It looks and feel similar to Ivalice, which I like. Just got my chocobo mount as seen in the screenshot above, which makes travelling around much more convenient.

If you’re playing, hope to see you in-game! :)

  • 3 months ago
  • 6 months ago
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A collaboration work i did with friend, MisterHentaiCharacters from TERA resboing with each other.

I tried this game last time, it was amazing for an MMO. Beautiful graphics, and nice real-time combat (I’m getting tired of turn-based battle too these days). Unfortunately, just for a while as I get IP blocked later on because the game wasn’t available for my region… 

  • 8 months ago
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Damnit, reviews!

I swear, game reviewers are getting more and more stupid these days.

I saw this review, of the game Company of Heroes 2 (which I highly anticipated) and this idiot spent 80% of the review talking about how shitty he feel the story in the game is. 

Seriously… WHO THE FUCK CARES WHAT YOU THINK ABOUT THE GAME’S STORY??!

You’re a game reviewer, not a movie journalist! Review the fucking game, not the story! Tell us about the game mechanics! Is it balanced? Does it works like the developer promised us? Are there any bugs that hinder gameplay? These are the example of things I feel they should focus about. 

Not the game story. That shit is subjective! Some people may enjoy certain story, some may not. Either way its up to the players to have their own opinion of it. Some people like coffee, some people like tea! And so the world goes. Just because one person doesn’t like the story, wont mean that everyone will, too.

Now gameplay wise, if its broken all of us who bought or play the game are fucked. This is what they should be doing. Tell their audience if the game is worth their time and money or not! If the finished product is a work of quality, or isn’t!

/end rant

  • 10 months ago
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Tomb Raider 2013 Lara Croft (Clean version)

Rendered with Blender.

  • 1 year ago
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  • 1 year ago

Tomb Raider

I have been really looking forward to this game, ever since I saw its first unveiling last year. A few days ago, my copy finally arrived with the word “VIOLENCE” plastered all over the packaging in various languages used throughout Asia. 

And they were right, boy is this game bloody and brutal. No, its not violent like that of Grand Theft Auto, where you shoot pedestrians and stuff. This is more like Thrill Kill kind of thing, with gruesome death sequence, mutilated limbs and….stuff. Yum! 

image

Tomb Raider tells the story of a group of people who are stranded on a mysterious island called Yamatai where they must run, hide and fight to survive from a maniac psychotic killer named Lara Croft. Shes young, she’s just discovered the fun of shooting people in the head with an arrow and shes out to hunt every living soul on Yamatai.

Throughout your stay on this island, you’ll be provided with various weapons, and a (magically) infinite amount of molotov cocktails. However, little does this help since Lara is gonna kill you anyway - and you wont see it coming! One minute you’re admiring nature’s beauty, and next thing you know there’s an arrow stabbed into your knee followed by a pickaxe blow to the head. Ouch!

And speaking of beauty, I gotta tell you Yamatai is an incredibly crafted virtual environment filled with lush nature, wild animals, trees, waterfall and quicktime events. The abundance of the latter might bug you when you first get into the game but after a while they will slowly disappear like a nasty fart that evaporated into thin air making ways for other great mechanics of the game to shine.

Now some people are already confused, is this game an open world or does it follow a straight linear path? Well its a mixture of both, I think. It’s linear, but each area or section is pretty big which allow some sort of exploration. Think of Arkham Asylum, but with bigger area and more things to do in them. There are various items, relics and resources scattered all over the place which can be gathered to earn experience or materials to upgrade your arsenal. Materials are collected like that of a Lego game, where every resources you find will be converted into points, and this points are used as currency to purchase upgrades for your weapons.

Combat is so much fun and satisfying, I didn’t have much problem with it. The cover system works great. And the are various ways to kill your adversaries, including the good ol’ shoot at exploding barrels and watch bodies flying around in awesome physics. 

Death in this game is punished by a violent macabre death scenes. Some people might not feel comfortable with it, but I think it’s great and I welcome it - I think the death scenes managed to somehow serve as a motivating factor that  pushed me to try my best to stay alive so I don’t have to witness it. In a sense, this somehow created a sense of urgency… and survival for the player. 

For the visual presentation, I didn’t have much problem with it either. Everything looks great, except the water and wet effects doesn’t look good and appear right to me - there are moments where Lara would fall into a river and she came out dry like nothing happened. This makes me feel that the water and wet effect in TR Underworld was far better. Tho I heard the PC version of this game have enhanced and more realistic water and wet effects.  The flame effect looks incredibly nice tho, the best I have seen in a game to date.

Animations are well done, too. The way Lara moves seems so natural, it almost feel like she is a living breathing character - The emotions on her face, and some gestures she did when she is distracted by the environments and all.

I haven’t gotten into much of the multiplayer just yet, except for a 5 minute random match with a group of random French. Will write my thoughts on it later if i do. Overall  i think the single player campaign alone is incredible and should be enough of a reason to play this game.

My overall impression of this game: 

photo 00_13dd68.gif

  • 1 year ago
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